Panther Shark
WATER 5

Panther Shark

  • ATK:
  • 1100

  • DEF:
  • 2000

  • View:
  • 1128




If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 5, 2026
48± 5/ 100
Power Score
Intrinsic 47
Deck 49

Panther Shark — Power Evaluation

Final Score: 48 ± 5 · Confidence: Medium

  • Intrinsic: 47 · Deck: 49 · Meta: provisional
  • Primary role: Extender · Secondary: Material body

Why it scores here

Panther Shark is a reliable combo extender in Shark-aligned decks, accessed via Eagle Shark or opponent field advantage, and contributes a searchable Level-5 body for multi-card synergy lines. However, it generates zero card advantage on its own, has no disruption, and relies entirely on its partners—particularly Infinitrack components (71.4% co-appearance)—to create meaningful value. Its ATK of 1100 and natural lack of protection mean it is not itself powerful, but rather a structural piece that converts Eagle Shark search or setup conditions into continued board extension. The high copy count across five distinct archetypes (2.64 avg) confirms it is a lean, efficient enabler; the absence of combo-board evidence and guides prevents confirmation of whether it is a pivot piece or a role-player.

Axis scores

Axis Score Evidence
Accessibility 65 Consistently run at 2.64 copies per deck (10/14 at 3 copies), with two clear paths to field: Special Summon via Eagle Shark, or unconditional Normal Summon when opponent controls 2+ monsters. (verified)
Combo & Conversion 40 Level-5 body with 1100 ATK and 2000 DEF; generates no card draw or refuel on summon, and has no inherent board extension or combo starter capability, functioning as a material piece for larger lines. (inferred)
Resource Economy 25 Zero hand advantage, zero recursion, zero refuel; costs a Normal or Special Summon with no direct return. (verified)
Effect & Interaction 0 No negate, removal, disruption, or hand-trap capability; pure body with zero opponent interaction. (verified)
Material Utility 50 Level-5 non-Tuner with WATER attribute and Fish race, useful as Synchro material, Fusion component, or XYZ material, though not exceptional in any construction. (inferred)
Resilience & Flexibility 30 Single monster zone presence with no protection, no multi-turn utility, and no recovery clause; once-per-turn control limit is mild but means it cannot be abused. (inferred)
Deck-Building Efficiency 55 Moderate garnet risk if Eagle Shark unavailable and opponent field state unfavorable; however, the 2.64-copy average and 71.4% concentration in control-oriented gameplay (Type 6) suggest it is lean and efficient in homes. (observed)

Calculation

Weight profile: 0.7·Extender + 0.3·Material body. Intrinsic ≈ 47, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40·Intrinsic + 0.60·Deck

Strengths

  • Reliable access via Eagle Shark search or conditional Normal Summon
  • High copy count (2.64 avg) confirms lean efficiency in homes
  • Synergy across 5 distinct archetypes (Mikanko, Infinitrack, Shark, Vaylantz)
  • Level-5 body is useful Synchro/Fusion material

Weaknesses

  • Zero card advantage generation; pure body with no refuel
  • No disruption, negate, or hand-trap capability
  • ATK 1100 is low; requires setup to access field optimally
  • Vulnerable once on field—no protection or multi-zone utility
  • Archetype-specific; limited splashability outside Shark/control homes

Counters / choke points

  • Single removal (Ash Blossom, Quick-Play removal) stops the Eagle Shark path
  • Floodgates that prevent Special Summon (Dimensional Barrier, Fossil Dyna)

Best use

Searchable combo extender and Synchro/Fusion material. Decks: Infinitrack, Mikanko, Shark, Vaylantz. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text specifies two summon conditions: Special Summon via Eagle Shark, or unconditional Normal Summon when opponent controls 2+ monsters.; Zero card advantage or disruption in card text.; Runs in 5 distinct archetypes: Mikanko (5 decks), Infinitrack (3), Shark (3), Vaylantz (2), and a second Shark reference (1).
  • Observed: High average copy count (2.64 per deck, with 10/14 at 3 copies) indicates reliable inclusion.; 71.4% co-appearance with Infinitrack engine cards (Road Roller, Crab Crane, Drag Shovel, etc.) suggests strong synergy in that archetype.; 71.4% of decks are gameplay type 6 (likely control/combo), indicating archetype-specific concentration.
  • Inferred: Eagle Shark is a consistent searcher for this card (inferred from Special Summon clause and high copy count).; Functions as a Level-5 Synchro/Fusion material body in multi-card lines.; WATER attribute and Fish race provide niche synergy in Shark and similar homes.; Likely a pivot or enabler piece in Infinitrack and Mikanko lines, based on partner frequency.
  • Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied — no human context on its actual usage/role in homes No banlist token — assumed 3 copies (unlimited) No usage statistics (StatisticsCard) — archetype inclusion % inferred from 14-deck sample only











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