WATER
5Panther Shark
ATK:
1100
DEF:
2000
View:
1128
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".
Panther Shark — Power Evaluation
Final Score: 48 ± 5 · Confidence: Medium
- Intrinsic: 47 · Deck: 49 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Panther Shark is a reliable combo extender in Shark-aligned decks, accessed via Eagle Shark or opponent field advantage, and contributes a searchable Level-5 body for multi-card synergy lines. However, it generates zero card advantage on its own, has no disruption, and relies entirely on its partners—particularly Infinitrack components (71.4% co-appearance)—to create meaningful value. Its ATK of 1100 and natural lack of protection mean it is not itself powerful, but rather a structural piece that converts Eagle Shark search or setup conditions into continued board extension. The high copy count across five distinct archetypes (2.64 avg) confirms it is a lean, efficient enabler; the absence of combo-board evidence and guides prevents confirmation of whether it is a pivot piece or a role-player.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Consistently run at 2.64 copies per deck (10/14 at 3 copies), with two clear paths to field: Special Summon via Eagle Shark, or unconditional Normal Summon when opponent controls 2+ monsters. (verified) |
| Combo & Conversion | 40 | Level-5 body with 1100 ATK and 2000 DEF; generates no card draw or refuel on summon, and has no inherent board extension or combo starter capability, functioning as a material piece for larger lines. (inferred) |
| Resource Economy | 25 | Zero hand advantage, zero recursion, zero refuel; costs a Normal or Special Summon with no direct return. (verified) |
| Effect & Interaction | 0 | No negate, removal, disruption, or hand-trap capability; pure body with zero opponent interaction. (verified) |
| Material Utility | 50 | Level-5 non-Tuner with WATER attribute and Fish race, useful as Synchro material, Fusion component, or XYZ material, though not exceptional in any construction. (inferred) |
| Resilience & Flexibility | 30 | Single monster zone presence with no protection, no multi-turn utility, and no recovery clause; once-per-turn control limit is mild but means it cannot be abused. (inferred) |
| Deck-Building Efficiency | 55 | Moderate garnet risk if Eagle Shark unavailable and opponent field state unfavorable; however, the 2.64-copy average and 71.4% concentration in control-oriented gameplay (Type 6) suggest it is lean and efficient in homes. (observed) |
Calculation
Weight profile: 0.7·Extender + 0.3·Material body. Intrinsic ≈ 47, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40·Intrinsic + 0.60·Deck
Strengths
- Reliable access via Eagle Shark search or conditional Normal Summon
- High copy count (2.64 avg) confirms lean efficiency in homes
- Synergy across 5 distinct archetypes (Mikanko, Infinitrack, Shark, Vaylantz)
- Level-5 body is useful Synchro/Fusion material
Weaknesses
- Zero card advantage generation; pure body with no refuel
- No disruption, negate, or hand-trap capability
- ATK 1100 is low; requires setup to access field optimally
- Vulnerable once on field—no protection or multi-zone utility
- Archetype-specific; limited splashability outside Shark/control homes
Counters / choke points
- Single removal (Ash Blossom, Quick-Play removal) stops the Eagle Shark path
- Floodgates that prevent Special Summon (Dimensional Barrier, Fossil Dyna)
Best use
Searchable combo extender and Synchro/Fusion material. Decks: Infinitrack, Mikanko, Shark, Vaylantz. Suggested copies: 3.
Evidence & gaps
- Verified: Card text specifies two summon conditions: Special Summon via Eagle Shark, or unconditional Normal Summon when opponent controls 2+ monsters.; Zero card advantage or disruption in card text.; Runs in 5 distinct archetypes: Mikanko (5 decks), Infinitrack (3), Shark (3), Vaylantz (2), and a second Shark reference (1).
- Observed: High average copy count (2.64 per deck, with 10/14 at 3 copies) indicates reliable inclusion.; 71.4% co-appearance with Infinitrack engine cards (Road Roller, Crab Crane, Drag Shovel, etc.) suggests strong synergy in that archetype.; 71.4% of decks are gameplay type 6 (likely control/combo), indicating archetype-specific concentration.
- Inferred: Eagle Shark is a consistent searcher for this card (inferred from Special Summon clause and high copy count).; Functions as a Level-5 Synchro/Fusion material body in multi-card lines.; WATER attribute and Fish race provide niche synergy in Shark and similar homes.; Likely a pivot or enabler piece in Infinitrack and Mikanko lines, based on partner frequency.
- Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied — no human context on its actual usage/role in homes No banlist token — assumed 3 copies (unlimited) No usage statistics (StatisticsCard) — archetype inclusion % inferred from 14-deck sample only






